Ching's Gallery

"It has taken more than a hundred scientists two years to find out how to make the product in question; I have been given thirty days to create its personality and plan its launching. If I do my job well, I shall contribute as much as the scientists to the success of this product. "
- David Ogilvy

Sunday August 14, 2005

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Ching Yu Lau

813 Malibu Drive
Silver Spring, MD 20901
cell: 301.520.7371
home: 301.434.4736
clau22@gmail.com

EDUCATION:
University of Maryland
Baltimore County, May 2002
B.A. Imaging and Digital Arts
(Emphasis on 3D
Animation & Modeling)

COMPUTER SKILLS:

3D Studio Max
Adobe After Effects
Adobe Pagemaker
Adobe Photoshop CS
Adobe Premiere
Macromedia Director
Macromedia Flash
Form Z
ZBrush
Maya

HARDWARE:
Desktop Computer
Macintosh
Silicon Graphics Machine
Visioneer Flat Bed Scanner

RELATED EXPERIENCE:

Spring 2007-Present
3D Artist and Modeler:
BreakAway Games

  • model and texture 3D characters, vehicles, architectural structures, and various assets
Shipped games:
  1. -Command & Conquer 3: Kane's Wrath
  2. -MOSBE
  3. -EAS

Spring 2004-Spring2007
3D Artist and Modeler:
InterFace MultiMedia

  • model 3D buildings, furnishings,
    environments, site works.
  • cataloging of completed
    models and images.
  • created scenes and rendering with
    Electronic Image.
  • composite images and renders using
    Adobe PhotoShop CS and Illustrator.

Summer 2002- Spring 2004
General File Clerk:
Lockheed Martin.

Confidential Level Security
Clearance for DOJ (Dept of Justice)
Project.

  • provide litigation support & code
    legal documents / state evidence.
  • provide quality control and data
    verification by reviewing TIFF
    formatted images.
  • document legal materials using
    various imaging software for DOJ
  • assist in creating and restoring
    images.

    Spring 2002
    3D Artist and Modeler:
    Lightstruck Animation Festival

  • create animated short which was
    presented at the Light Struck
    Animation Festival. The modeling
    was created in Maya and the
    post-production work was done in
    Adobe After Effects.

Spring 2002
3D Artist:

Interactive Digital Arts:
ConcreteSTREAM

  • produce UMBC Time Forms Program.
  • create ready made interfaces.
  • edit live and recorded video.

Fall 1998-Spring 2000
Cartoonist:

The Retriever Weekly Newspaper:

  • create and maintain original comic
    strip

you can download a copy of my resume/portfolio by clicking here

 

 

 

 

 

 

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