"Computers
have taken so much drudgery out of it. Just one to mention,
painting the picture. It used to be that everything was wet,
everything was with a brush. Everything was wiggle it in water,
wipe out your brush, get a new jar of paint, spill the paint,
mop it up."
- Don Bluth
Sunday August 14, 2005
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It was modeled in and rendered in Maya.
Displacement map and textures done in ZBrush.
360 MOV to Come
"Ultralisk" modeled
and rendered in Maya.
Displacement map and textures
done in ZBrush.
Originally I had marines in there
but I decided to make the Ultralisk the only focus.