"Computers
have taken so much drudgery out of it. Just one to mention,
painting the picture. It used to be that everything was wet,
everything was with a brush. Everything was wiggle it in water,
wipe out your brush, get a new jar of paint, spill the paint,
mop it up."
- Don Bluth
Sunday August 14, 2005
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This part of a Warhammer 40K animation
that i am working on. It was modeled and rendered in
Maya.
360 MOV to Come
Modeled and Rendered
in Maya. Textured in Photoshop.
"Hierophant" modeled
and rendered in Maya. 3400 polygons. Textured in Photoshop.
"Hierophant" modeled
and rendered in Maya. 3400 polygons. Textured in Photoshop.
The first incarnation of the "Hierophant"
modeled and rendered in Maya. 1200 polygons.
The second incarnation of the "Hierophant"
modeled and rendered in Maya. It has a diffuse map with
the texture. Still 1200 polygons.